Hi, I’m Ryan
A 3D Modeler, Sculptor, Animator and Traditional Artist based in Putnam County, NY.
I’m passionate about creating meaningful and impactful experiences for players and users. With 5 years of experience in 3D art and a decade in traditional, I specialize in modelling, texturing and animation.

 What I Do
Design  — I have years of experience working alone and with a full team of designers and developers. I believe I can create my best work in either environment. I have a preferred workflow for both types of work environments, but am always willing to adapt based on any circumstances I may encounter. 
Collaborate — I enjoy working with teams and startups to bring new, creative and exciting ideas to life. Through my classes at Clark University, I have been a part of many studios and have had a large part in the development of multiple projects and games. 
Learn & Grow — Constantly exploring new technologies and creative challenges, pushing myself to improve my skillset.

 Skills & Tools
 Modelling · Texturing · Sculpting · Animation · Photoshop · Traditional Art
Maya · Blender · ZBrush · Substance Painter · Photoshop · Unity · Unreal

Currently
Freelancing and learning new skills
Open to New projects, Freelance work and Collaborations
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